I will need to fine tune the light still and figure out if I should only link it to the character or not. I will also need to figure out a way to be able to turn on and off something that works like a orient constraint, so the light can either rotate or not rotate with the character.
Wednesday, February 13, 2013
Waterloo Project Update #6
I started working on a lighting rig that could be attached to the main character for the Waterloo project. I have never worked on anything like this before, so it is a little simple at the moment, but it is coming together successfully.
Wednesday, February 6, 2013
Waterloo Project Update #5
My input on this project is almost finished. I have essentially finished all the modeling that has been asked of me. Here is somewhat of a assembled set, that contains my models along with models from other people working on the project:
The leads on the project asked me to work on the sink they already had developed, and make it fit the style of everything else. Here is a close-up image of what I did:
The leads on the project asked me to work on the sink they already had developed, and make it fit the style of everything else. Here is a close-up image of what I did:
I will just be working on finishing up some preliminary lighting, and then I will be done with this project. It will be a while before the whole project is finished, but I will make a post when the whole thing is done.
Wednesday, January 30, 2013
Waterloo Project Updates #4
I unfortunately dont have much progress to show for this week, because I am just starting the lighting process and I also had a busy week in my other classes. Anyways, here are some updated images of the models I showed last week, with UV's layed out and with applied textures.
Wednesday, January 23, 2013
Waterloo Project Update #3
I am learning a lot about working in a team on this project. I was supposed to be starting working on lights this week, but the heads of the project are not ready for me to start that process. So instead I am finding ways to divert my time and make my aspects of the project better. I am allowing myself to work on textures and develop them to a higher quality. Also, I started working on making the cabinetry throughout the kitchen. Here are some images of the cabinetry and some assorted other set pieces.
Here is a smaller detail of the cabinet handle:
Here is a smaller detail of the cabinet handle:
The heads of the project seem to be very satisfied with my work. I believe with this post I am totally done with modeling, and will focus on finishing my textures this week, and wait for the go on lighting.
Wednesday, January 16, 2013
Waterloo Project Update #2
UV Layout is lengthier process than I thought it would be. Here is the oven with UV's laid out:
And since the UV's are laid out here is the starts to it's texture. It's very simple at the moment. I have to find out from the heads of the project how much detail they want in the textures.
Also, here is the UV layout in it's 2d form:
It is interesting how going through the UV layout and texturing process has made me realize some areas where I can make the modeling and topology better.
I plan to be fully finished with all my textures by next week, which would be a week ahead of a schedule I set up for myself, which gives me good time to get final feedback from the project leaders and get everything up to their standards.
Wednesday, January 9, 2013
Waterloo Project Update
Here is some of the progress I have made on the Waterloo project I have been working on.
This is the model of the oven, which is the most complex model I am making for the project. I am finished with the modeling, and in the midst of unfolding all the UV's on this model. You may notice the fish on the front of the oven and on the back display. This is because the plot of the story revolves around a fish.
Here are some other smaller models I have created for the project. Their UV's are already unwrapped, as seen here:
This is the model of the oven, which is the most complex model I am making for the project. I am finished with the modeling, and in the midst of unfolding all the UV's on this model. You may notice the fish on the front of the oven and on the back display. This is because the plot of the story revolves around a fish.
Here are some other smaller models I have created for the project. Their UV's are already unwrapped, as seen here:
By this time next week, I will have a few more models, all of which will be unwrapped, and in the beginning of the texturing process.
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